This was my first game with unity engine. I actually made it within 2 weeks just after I heard about unity. My point was to get more familiar with unity and its features. When I was writing the game, I mostly did not know about code itself and I was just copying pieces of code from different parts of the internet.
What was my goal to make this game
My goal was to just get my hand dirty and explore and code inside unity engine.
How long it took me to finish the game
It took me almost 2 weeks to finish it. On the first week I was just getting know about unity engine and finding some useful resources to make this game. And on the second week I started to make the game on unity engine and write some codes.
This game is about placing some buildings on a surface to shoot them with rocket in order to destroy them.
Different parts of the game:
This game contains 2 parts. First you should place some buildings on a surface. Then you can shoot them with rocket to destroy them.
The challenges of the game:
– This game dose not have any challenges for the player, it is just about making some objects and destroying them.
The mechanic of the game:
– In this game you need a keyboard to toggle between placing buildings and shooting rocket by A and S buttons on the keyboard.
– Also, you need a mouse to specify the position of buildings on the surface and select a building to shoot a rocket at that.
Device Support
– The game build is WebGL and runs on web browser.
– Click here to play the game.
Unity packages
– Rockets, Missiles & Bombs – Cartoon Low Poly Pack by AurynSky (From unity asset store).
– Stylized Fantasy House by LowlyPoly (From unity asset store).
Resources
– I learned about missiles movement and making a surface like a grid to mouse for placing houses from “Jason Weimann” Youtube channel.